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In closing
A game: 1) rules, 2) variable quantifiable outcome, 3) valorization of outcomes, 4) player effort, 5) player associated with outcome, 6) optional/negotiable consequences.
A complete theory of video games: What games are. How video games are games. ◄You are here. Games as rule-based systems; and the player. Games as fictions; and the player. Rules and fiction.
The classic game model is an immaterial platform for games and game experiences.
Games are transmedial phenomena.
A computer, a human + a deck of cards, or a Playstation are game platforms. (Challenge is a platform?)
Every game is a platform for multiple experiences.
Games are formal systems that provide informal experiences.