Since the EA Spouse story and the Randy Pausch document on Electronic Arts, the subject of game developer Quality of Life has come up a lot. News.com.
What’s usually missing in the discussion is that hard work with lots of overtime and no compensation is by no means restricted to Electronic Arts. As Tim Burke writes, it’s also quite common in non-profit organizations.
My worst overtime experiences have been working for a small Danish game development shop, working in my own company, and as an academic. It’s not just big companies and it’s not just the private sector. At universities, we all have contracts stating that we work 37,5 hours a week. This is just written in the contract for the fun of it – nobody pretends that this is true.
An important issue, but it’s no use believing that unpaid overtime only happens at EA – or that it will suddenly go away.
And just where are those interesting jobs with no overtime?