Will Wright’s presentation included a sneak peek of Spore.
The sheer ambition of Spore is unbelievable.
You start of as a mutating amoeba, then you become a higher-level creature in the sea, then an action game on land, then a social simulation with a tribe of your own creatures, then a SimCity style city simulation, then an RTS-type game between different cities, then you zoom out yet again and see the entire planet, then the solar system, then the galaxy. All of these levels are unique games.
The only thing really missing is the Sims – the game certainly appeals to the geek in me (from gene to galaxy, hey!), but I feel that the market is slightly smaller than the Sims.
I think we were told not to take pictures, so since I don’t have my camera cables with me, here is a cell phone camera picture of my real camera showing a picture of Spore. This is in planet-mode, a planet in the middle, your flying saucer at the bottom. The game looks great, though you can’t tell:
[Image removed, sorry.]