At Game Studies, we now have competition: The Games & Culture journal:
Games & Culture is a new, quarterly international journal (first issue due March 2006) that aims to publish innovative theoretical and empirical research about games and culture within the context of interactive media. The journal will serve as a premiere outlet for ground-breaking and germinal work in the field of game studies.
My first reaction was that this might as well be an introduction on the Game Studies web site. So how are they going to position the new journal? Reading further, Games & Culture seems to be positioned as belonging to the American cultural/critical studies tradition.
This leads to the problem is also that it is currently not very clear how we are positioning Game Studies: In 2001, it was brand new to do an academic peer-reviewed journal on video games, but now that everybody and their aunt are doing game studies, I think we lack a more specific profile.
If Games & Culture take on the “political” things, are we then doing “aesthetics, ontology, and design”, is this a ridiculous distinction, or are we / shouldn’t we / should we be doing both, or something else entirely?
Do we need a stronger profile for Game Studies?