From the Leipzig Games Convention, Telespiele exhibition comes this list of the most influential games of all time. Tetris was voted #1, but here is the chronological list:
1972 Pong (Dexterity/Arcade)
1978 Space Invaders (Dexterity/Arcade)
1979 Pac-Man (Dexterity/Arcade)
1980 Ultima (Role Play)
1984 Elite (Space Trading Simulation)
1985 Tetris (Dexterity/Puzzle)
1985 Super Mario Bros. (Jump’n’Run)
1986 The Legend of Zelda (Action/Adventure)
1987 Maniac Mansion (Adventure)
1989 SimCity (City Building Simulation)
1991 Civilization (Strategy)
1993 Doom (First-Person Shooter)
1996 Tomb Raider (Action/Adventure)
1999 Counter-Strike (First-Person Shooter)
2000 The Sims (Relationship Simulation)
2004 World of WarCraft (Online Role Play)
I am not sure about the word influential here – World of Warcraft has not nearly as influential as, say, MUD or even DikuMud that influenced WOW. And though I have fond memories of Elite – was it really that influential? Perhaps if you count is as an “open game”, that leads up to Grand Theft Auto. And so on.
Still, lists are fun.
Which games are missing here? Which games shouldn’t be on the list?