For your theoretical consumption:
Special Issue, 1st Joint International Conference of DIGRA and FDG
Introduction | |
Ashley Brown, Rafael Bidarra |
No-one Plays Alone | |
Chris Bateman |
“Ruinensehnsucht”: Longing for Decay in Computer Games | |
Mathias Fuchs |
Creative Communities: Shaping Process through Performance and Play | |
Lynn Parker, Dayna Galloway |
Playful Fandom: Gaming, Media and the Ludic Dimensions of Textual Poaching | |
Orion Mavridou |
A Review of Social Features in Social Network Games | |
Janne Paavilainen, Kati Alha, Hannu Korhonen |
Focus, Sensitivity, Judgement, Action: Four Lenses for Designing Morally Engaging Games | |
Malcolm Ryan, Dan Staines, Paul Formosa |
Developing Ideation Cards for Mixed Reality Game Design | |
Richard Wetzel, Tom Rodden, Steve Benford |
Source Code and Formal Analysis: A Reading of Passage | |
Ea Christina Willumsen |
ISSN: 2328-9422