Your theoretical injection of the day: ETC Press has announced the first collected volume of Analog Game Studies, edited by Aaron Trammell, Evan Torner and Emma Leigh Waldron.
Contents:
Foreword
Reinventing Analog Game Studies: Introductory Manifesto
ANALYSIS
“Fun in a Different Way”: Rhythms of Engagement and Non-Immersive Play Agendas – Nick Mizer
Strategies for Publishing Transformative Board Games – Will Emigh
Misogyny and the Female Body in Dungeons & Dragons – Aaron Trammell
The Playing Card Platform – Nathan Altice
Orientalism and Abstraction in Eurogames – Will Robinson
DOCUMENTATION
From Where Do Dungeons Come? – Aaron Trammell
Larp-as-Performance-as-Research – Emma Leigh Waldron
Sex and Play-Doh: Exploring Women’s Sexuality Through Larp – Katherine Castiello Jones
O Jogo do Bicho: Pushing the Boundaries of Larp in Brazil – Luiz Falcão
A Nighttime Tale of Xiros – Adam Lazaroff
Visual Design as Metaphor: The Evolution of a Character Sheet – Jason Morningstar
EXPERIMENTATION AND DESIGN
Uncertainty in Analog Role-Playing Games – Evan Torner
Post-Larp Depression – Sarah Lynne Bowman and Evan Torner
Rules for Writing Rules: How Instructional Design Impacts Good Game Design – Ibrahim Yucel
Storium’s Analog Heritage – Lillian Cohen-Moore
Regarding Board Game Errata – Jan Švelch
The Curse of Writing Autobiographical Games – Lizzie Stark