In time to satisfy our late-October theory cravings, Eludamos maintains a good publication velocity and now brings us a new issue, volume 3, issue 2.
Vol 3, No 2 (2009)
Table of Contents
Positions
Doubly Real: Game Studies and Literary Anthropology; or, Why We Play Games |
Abstract HTML PDF |
Philipp Schweighauser |
115-132 |
Perspectives
Generations and Game Localization |
Abstract HTML PDF |
Darshana Jayemanne |
135-147 |
Video Game Genre, Evolution and Innovation |
Abstract HTML PDF |
Dominic Arsenault |
149-176 |
Generations of Game Analytics, Achievements and High Scores |
Abstract HTML PDF |
Ben Medler |
177-194 |
Fahrenheit and the premature burial of interactive movies |
Abstract HTML PDF |
Jonathan Lessard |
195-205 |
Articles
Chopin’s Dream as Reality: A Critical Reading of Eternal Sonata |
Abstract HTML PDF |
Johansen Quijano-Cruz |
209-218 |
Just Gaming: On Being Differently Literate |
Abstract HTML PDF |
Alex Kendall, Julian McDougall |
245-260 |
An Analysis of Persistent Non-Player Characters in the First-Person Gaming genre 1998-2007: a case for the fusion of mechanics and diegetics |
Abstract HTML PDF |
Dan Pinchbeck |
261-279 |
Playing with one’s self: notions of subjectivity and agency in digital games |
Abstract HTML PDF |
Alec Charles |
281-294 |
Repelling the Invasion of the “Other”: Post-Apocalyptic Alien Shooter Videogames Addressing Contemporary Cultural Attitudes |
Abstract HTML PDF |
Ryan Lizardi |
295-308 |
Ten years later |
Abstract HTML PDF |
Gerit Götzenbrucker, Margarita Köhl |
309-324 |