A Casual Revolution: Reinventing Video Games and Their Players has just been published by MIT Press.
A Casual Revolution is my take on what is happening with video games right now:
- Why is the Nintendo Wii more successful than the Xbox 360 and the PlayStation 3?
- Why is the audience for video games expanding?
- Who plays Bejeweled, and why?
- What is a casual player? What is casual game design?
- Are casual games a return to the arcade game, or are they something new?
- How did Solitaire become one of the most popular video games?
- What is the secret behind the success of Guitar Hero and Rock Band?
- Why is Parcheesi/Ludo a social game? Why is Animal Crossing?
- Does the rise of casual games mean the downfall of hardcore games?
- … and more.
A Casual Revolution is a 256-page book about what is important: The joy of the casual video games that we play during a work break, on phones, with the family, or with friends at a late-night party.
The book includes 100 illustrations as well as interviews with game players and developers.
Get A Casual Revolution from your neighborhood bookstore or from your favorite online retailer.
The book’s companion website is: http://www.jesperjuul.net/casualrevolution/
The official MIT Press page: http://mitpress.mit.edu/catalog/item/default.asp?ttype=2&tid=11844
Thanks to everybody who made this book possible!
-Jesper
Congratulations!!
Congratulations, Jesper. Yet another great Jesper Juul book has hit the stands, i hope. Now to convince the uni library that we need it :)