Just back from the 2009 DiGRA video game conference at Brunel University (outside London).
I will write some detailed observations later, but for now let me just do what I did at GDC: post some Wordle maps that I made from the #digra09 Twitter feed.
If we for a moment trust this way of analyzing a conference, I think we can see that video game studies are diverging quite a bit: no single focus, but a number of ongoing and continually morphing smaller discussions.


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PS. It was a good conference too!
I see my name looms large in the September 4 tweets. Looking at the rest of the words shown, I guess I should surmise that you ran it all through a profanity filter?
Richard
these would make enticing post-conference t-shirts :) I am also learning new phrases such as “systems horror”…and “editorial gameplay”..
Actually, no profanity filter was involved. The tweeters were polite.