It’s very unfair to Half-Life, but this 60 second sum up is more or less like I remember it.
It’s by Simon Krãtschmer and Jakob Rompkowski.
Why is it unfair? Half-Life is about mood and problem-solving, not so much about a great high-concept story.
[Via Dubious Quality.]
Yeah but it makes pretenses toward the latter, and thats why this is a key send-up.
That makes sense. I do think the HL2 story is a lot more interesting HL1, but mostly the beginning and mostly because of the way it is told – because you get to try to be a citizen in an oppressive society.
It’s how I remember those two games as well.
Currently I’m in the middle of episode 1 and quite frankly, it has really started to bore me.
I find the moods in the half-life games excellent, it is the problem-solving bit that gets a bit tedious in the long run. My conclusion, after hours of HL-games, is that the game tries to hard to be a first person problemsolver game. It just ends up being repetive.
And they DO say Gordon Freeman a lot…
M:)rten