Half-Life 1+2 Summed up in 60 Seconds

It’s very unfair to Half-Life, but this 60 second sum up is more or less like I remember it.

It’s by Simon Krãtschmer and Jakob Rompkowski.

Why is it unfair? Half-Life is about mood and problem-solving, not so much about a great high-concept story.

[Via Dubious Quality.]

3 thoughts on “Half-Life 1+2 Summed up in 60 Seconds”

  1. That makes sense. I do think the HL2 story is a lot more interesting HL1, but mostly the beginning and mostly because of the way it is told – because you get to try to be a citizen in an oppressive society.

  2. It’s how I remember those two games as well.
    Currently I’m in the middle of episode 1 and quite frankly, it has really started to bore me.
    I find the moods in the half-life games excellent, it is the problem-solving bit that gets a bit tedious in the long run. My conclusion, after hours of HL-games, is that the game tries to hard to be a first person problemsolver game. It just ends up being repetive.
    And they DO say Gordon Freeman a lot…
    M:)rten

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