If you are in the neighborhood:
We are having an informal research seminar this Friday in Auditorium 2, the IT University of Copenhagen, Rued Langgaards Vej 7, 2300 Copenhagen S.
10:15-10:30: Welcome
10:30-11:00: Sara Mosberg Iversen (ITU): “Challenges, motivation, fun & games”
11:00-11:30: Espen Aarseth (ITU): “Quest theory: an introduction”
11:30-11:45: Break
11:45-12:15: Andreas Gregersen (Film and Media Science, University of Copenhagen): ?Cutscenes, Camera and Action: Halo, Half Life 2, Ninja Gaiden and Jade Empire?
12:15-13:15: Lunch
13:15-13:45: Jesper Juul (ITU): “Without a goal”
13:45-14:15: S?ren Svendsen (Film and Media Science, University of Copenhagen): “Japanese and Western Games”
14:15-14:30: Break
14:30-15:00: Jonas Heide Smith (ITU): “Homo Ludens Vs. Homo Economicus – may the best approximation win”
I’m a debutant researcher in Cultural Studies, and my object are videogames. I would love to assist to the seminar, but unfortunatly I don’t have the time. Are you going to publish the result of the talks in the Web?
It’s an informal seminar of in-progress work, so no publication unfortunately.
What about your own lecture (?Without a goal?). Are you going to post some of it on your website? I am a MA student and recently started a website focused on open-ended, more toy-like videogames, so I am really interested in this subject.
In fact, three of my posts – Mapping nongames Parts 1, 2 and 3 – use concepts from your article ‘The Game, the Player, the World: Looking for a Heart of Gameness’ to try to define better the ‘nongames’ genre (if there is one, that is).
Without a goal will probably end up as a conference paper or a journal article – I don’t know when.
Will have a look at your articles.